Sims 4 direct download file requests






















This mod is really cool, why did you abandon it? Victor, I installed the mod correctly and it even shows up in the start menu, I also have the script mods activated, but in the game I don't get the Victor Andrade option and anything happens after pressing F1. Help me please. I do not have a Patreon anymore as I'm working on mods with SimRealist now. So if you want to support me financially, you can refer to SimRealist's Patreon page here.

I have script mods enabled, it's installed properly in the mods folder, and I have patch v1. I don't have that one, so I don't really know what the problem could be. I really appreciate that you made this mod — it has a lot of potential and it's something I've been wanting for a long time.

Especially when navigating around areas with lots of clutter on the floor. The only thing I don't like about ghost mode is how your sim turns translucent while clipping through things. Would you consider releasing a version without the translucent ghost mode effect?

Is there a reason for this? It just seems odd to me that the camera angle would effect the smoothness of the animation to that degree. It'd be great if this could be fixed. Would you consider including an optional mode where the camera is always centered on the sim while manually walking, and the direction is dictated by rotating the camera with the right mouse button?

I'm glad you liked the mod and I'm aware of the things you mentioned. Unfortunately, The Sims 4 has a lot of limitations when it comes to scripting the camera. The game makes it unable to accurately track down the camera movement, and it only updates the camera position when its standing still. That's why its not possible right now to change the direction your Sim is walking towards on-the-fly based on the camera rotation.

I'm also aware that the animation may seem a bit choppy at times while on third person mode. This is due to the rate at which the game updates the current zone scripting. The actual game engine was not meant to have real time controls like this, and I wasn't able to find a workaround for that. The controls make it easier to freely rotate your Sim, and the movement may actually be a bit smoother. Thanks for the response Victor. I really appreciate you explaining the issues and engine limitations to me.

Honestly, I'm amazed that you managed to get the mod working to such a degree in spite of all the limitations. I understand now that my original requests aren't really possible. I have one more suggestion that might be possible for you to tweak and which I think would increase the usability of the mod.

This gives me a more accurate control over the sim's direction, rather than using the A and D keys to move diagonally. My only issue with this technique is that there's quite a long delay between stopping walking and having the sim become "centered" on the new camera angle so that they walk in the intended direction.

If I just stop walking for a split second, change the camera angle, and then start walking again, the sim won't walk in a straight and centered way, they'll continue walking in the original direction even though the camera angle has changed. But if I stop walking, change the camera angle and wait for a couple of seconds, the sim will walk in the new direction correctly. I hope that makes sense, it's sort of hard to explain. Basically, my question is whether that "delay" could be removed or minimised, so that I can effectively have accurate and fluid control of my sim by walking forward with the W key, standing still for a split second to change the camera angle and thus the sim's future direction , and then walk in the new direction without having to pause for a couple of seconds each time I change directions in order to accommodate the delay and keep the camera centered on the sim.

Is that something that could be tweaked, or is that a limitation of the game engine? Yes, that's the same camera limitation I talked about earlier. The mod actually tries to get an updated camera position on every game tick, but the game only updates the camera position when its standing still. That means that the mod only knows where the camera is when the camera is standing still for some time. So unfortunately, there's really nothing I can do to minimize this delay time because the game itself was programmed this way.

No problem, thanks for the explanation. It's still a great mod despite the limitations and really changes the feel of the game, so thanks for making it! Also make sure the. This is Awesome!!

But its little hard to move the sim in first-person especially going into a door because my sim always run against the wall and then its very hard to walk back or sidewards perfectly into the door. And it would be very nice if we could use the phone in first-person. You'll be happy to know that the look around in first person problem was fixed today in v1. Download the mod again to install the new update.

It works on laptop? Yes, it does. Yeah it doesn't work so well. I love the idea tho and I really want this to work!

You were most likely playing with an older incompatible version of the mod. It just got updated to resolve traversal bug you mentioned.

Try redownloading the mod. It doesn't seem to be working. Can't move my sim at all. I can't find the in-game menu either. I have the most recent update of the game: 1. This mod is such an awesome idea, btw!

I do have the script file and package file in my mod folder. I did not see any kind of dialog for the mod when I started the game. As stated on the mod page: " The Sims 4 Direct Controls is built on the patch v1. Game version 1. The mod will not work on this version. Update your game via Origin. So far it feels like nothing more than a gimmick but I can see the potential in it working nicely in the future. Cool mod friend, good luck with the development. Idk, I might've used the wrong term.

I tested this alongside something called Xinmapper and was able to control my Sim using an Xbox controller! Direct Controls for The Sims 4. A downloadable mod Download Now Name your own price. Last updated: v1. Description Direct Controls is a mod for The Sims 4 that adds a whole new way of playing the game, by letting you control your Sim's every move.

Dice icon made by Zlatko Najdenovski from www. More information. Download Now Name your own price. May 06, Oct 01, Aug 09, Jun 27, Jun 25, Jun 19, Jun 16, Comments Log in with itch. Alexxx 24 days ago. Any plans on multiplayer mod support?

Would make sims 4 fuckin complete. Same here, dc settings says its enabled and nothing happens. Now I know. Hey toriegg, Direct Controls has just been updated to work on the latest patch. Have fun too. DeceasedBrain 93 days ago. Hey nihilistzsche, Direct Controls has just been updated to work on the latest patch. LisTer57 days ago 1 edit. Victor Andrade days ago. Make sure to update your game via Origin. Player days ago. Thanks for the mod! After the update, three conflicting XML appeared between them.

Hey Player, I'm the developer behind both mods, so I can say for certain that they are compatible. Spodegirl days ago. Express your creativity as you customize your Sims distinct appearances and unique personalities. Build your Sims the perfect home with design options for you to shape its appearance on the outside and inside.

Play with the moments of your Sims lives. Build relationships with other Sims; pursue new careers and develop unique skills for your Sims. Explore beautiful game worlds full of interesting Sims to meet and venues to visit.

Your Sims can travel between game worlds to check out a variety of unique environments and locations. Have fun, be powerful, and play with life in The Sims 4.



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